Network architecture/Related Articles: Difference between revisions
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==Other related topics== | ==Other related topics== | ||
<!-- List topics here that are related to this topic, but neither wholly include it nor are wholly included by it. --> | <!-- List topics here that are related to this topic, but neither wholly include it nor are wholly included by it. --> | ||
==Articles related by keyphrases (Bot populated)== | |||
{{r|Atlantic History}} | |||
{{r|Computer science}} | |||
{{r|Swashbuckler}} | |||
{{r|Pudding}} |
Latest revision as of 06:00, 25 September 2024
- See also changes related to Network architecture, or pages that link to Network architecture or to this page or whose text contains "Network architecture".
Parent topics
- Computer [r]: A machine that executes a sequence of instructions. [e]
- Engineering [r]: a branch of engineering that uses chemistry, biology, physics, and math to solve problems involving fuel, drugs, food, and many other products. [e]
- Topology [r]: A branch of mathematics that studies the properties of objects that are preserved through continuous deformations (such as stretching, bending and compression). [e]
Subtopics
- Computer networking reference models [r]: Add brief definition or description
- Internet architecture [r]: Add brief definition or description
- Open Systems Interconnection Reference Model [r]: ISO standard that describes a layered approach to designing computer networks [e]
- Telecommunications reference models [r]: Add brief definition or description
- Relay (networking) [r]: A physical, software, or abstract function that interconnects two or more computer or telecommunications networking domains [e]
- Layer (networking) [r]: Add brief definition or description
- Convergence of communications [r]: Technical specifications and infrastructure to allow all types of communications (e.g., telephone, web, television) to interface over a common set of information transfer technologies [e]
- Atlantic History [r]: Specialty field in history that studies of the Atlantic World in the early modern period. [e]
- Computer science [r]: The study of how computers work, and the algorithms, data structures and design principles used in their operation and programming. [e]
- Swashbuckler [r]: An archetypal swordfighting hero, or a genre containing such heroes. [e]
- Pudding [r]: Add brief definition or description